Diamond fielders will no longer make errors on routine ground balls.
(They can still make errors, just not on the routine set up low catches).
Fixed an issue with player behavior near walls that was preventing fielders from branching to catch animations.
Identified and addressed an issue where an incorrect difficulty level was set in player lock Moments.
Fixed an issue where the catcher would not react to a steal from 3rd to home, if the batter attempted and missed a bunt with the bases loaded.
Adjustments made to fielder urgency on knee-down throws to 1st.
The matchmaking window now does not include rating mod, allowing users to control whether they match within the divisions / difficulty windows they prefer.
Fixed an issue where middle infielders in an extreme shift were not fielding batted balls they should have.
Slightly reduced timing window for hitting, which increases the frequency of strikeouts and late counts.
This is roughly 1 or 2 more swings per game to put the ball into play.
Further reduced timing window for pitchers when hitting.
In Diamond Dynasty games, the guaranteed line drive region is slightly reduced to account for the higher caliber teams in this mode.
Sac bunts and drag bunts are slightly easier to put into play.
Moments with multiple game series will now reset correctly after the first failure.
Players will no longer clip through the stadium walls when attempting to rob a foul ball.
Fixed an issue where incorrect XP bonuses were applied to users who quit games online.
Fixed an issue where program stars where not being awarded when the winning user would exit a game.
Fixed an issue where the catcher would throw to the pitcher instead of running and tagging the runner himself after a wild pitch.
Moments will no longer overwrite User Settings (Hot/cold zones, strike zone, etc...)
FRANCHISE:
Fixed a soft lock in Franchise (and MtO) when pinch hitting for the DH, followed by a pinch hitting for the pitcher.
The "AUTO" switch in the Franchise TRADES menu now works.
Fixed an issue within Franchise where Player-Lock would deactivate with Critical Situations set to on.
Fixed a soft lock that would happen after rapidly entering Quick Manage from the Launchpad in Franchise mode.
ROAD TO THE SHOW:
Dynamic Difficulty now progresses faster during RTTS hitting and relief pitching.
Fixed an issue where user would not see a failed boss battle notification in RTTS.
Changes and corrections to several challenges in RTTS.
MISCELLANEOUS:
Addressed an issue that caused framerate slowdown in certain MLB stadiums.
Fixed an issue where users would get stuck in the pre-game lineup screen.
Stats will now track correctly on the Ranked Seasons landing page.
Corrections made to the Handbook regarding information on Free Agency within Franchise mode.
Fixed an issue where incorrect player levels were displayed in Challenge of the Week.
Stance socks will now show when equipped as a visiting team.
The bat will no longer float in mid-air when certain players hit a no-doubt Home Run.
Various timing adjustments made in the frontend UI, to prevent soft locks or odd menu behaviors.